Valkyrie

How to use

Absolutely amazing for TDM, since the buffs apply to team-mates, and stunning enemies can be helpful to have DPS classes demolish the enemy, but don't expect to get kills as much as other classes. the trick is to pop the buff first if allies are nearby, then do the leaping strike. as this will allow your team to not take as much damage should the stun not work. in FFA, stun leap, and then pop your buff, as you are the only one who is buffed. pursue enemies only if you can catch them easily, otherwise they will just heal up until they can get you due to her slow speed. the best tactic to deal with that is by out-maneuvering them.

Counters

Speedy ranged classes or slowing attacks can bring valk's attacks very easy to avoid, as they are slow, and require her to be up in your face, also stopping her from an effective retreat. being up close and personal, as bad of an idea as that can be, also negates one of her two melee attacks. combine this with slow and she is unable to hit you if you play your cards right, ghost does a great job of doing this.Bugs

when using your critical, you will lose all but one attack if you select an ability when using the critical, IE switching to attack while applying the buff.

you can evade a hunter trap by using the leap attack and you will be returned to normal.

the leaping strike into a kill pit results in double "fall damage" at times, this applies for classes with similar abilities such as rocketeer's rocket-jump

any other things you find DM me at Cerb#6088 on discord, any help is appreciated